Sequencer

Animating PVLK Lights in Sequencer

Every PVLK setting that appears in the PVLK Light Settings Details panel can be keyframed. Add the actor to a Level Sequence and its settings are available as tracks.

Adding a Track

  1. Select a PVLK actor in the level.
  2. Open your Level Sequence and click + Add → Add Actor Track.
  3. Then you can select the top option (your selected actor), or optionally you can search for the actor's name.
  4. When the actor gets placed into the Sequencer, you can click the "+" (Track) button to add a property to track.
  5. Key the property to animate it.
    1. Scrub to a frame,
    2. Change the value in the Details panel,
    3. And click the diamond to key its property.

Keyable Properties

ActorProperties
All Light Properties Light Intensity, Volumetric Scattering Intensity, Attenuation Radius (Moveable only), Light Color, Use Temperature, Temperature Color, Cast Volumetric Shadow
Point Light includes All Light Properties + Source Radius.
Rect Light includes All Light Properties + Source Width, Source Height, Barn Door Angle, Barn Door Length.
Spot Light includes All Light Properties + Inner Cone Angle (Moveable only), Outer Cone Angle (Moveable only), Source Radius.
Exponential Height Fog Fog Density, Fog Height Falloff, Volumetric Fog Toggle, Volumetric Fog View Distance, Volumetric Fog Color, Volumetric Fog Extinction Scale, Near Fog Fade In Distance
Post Process Infinite Extent, Volume Extent, Bloom Method, Bloom Intensity, Convolution Scatter Dispersion, Min EV100, Max EV100, and each of their override checkboxes

Light Units are not keyable. Changing the unit mid-shot would rescale intensity rather than animate it, so intensity is animated in whatever unit the light already uses.

How Values Interpolate

TypeBehavior
Intensity, angles, distances, scalesInterpolate smoothly between keys
Light Color, Volumetric Fog ColorBlend as a color track
Volume ExtentInterpolates on each axis
Checkboxes and Bloom MethodStep from one key to the next